Circular and total
- Circular Runout checks one circular element at a time. Each cross-section of the surface, taken square to the datum axis, must stay inside the tolerance as the part turns. A wobble in one slice does not have to match the next.
- Total Runout checks the whole surface at once. Every point on the surface must stay inside the tolerance as the part turns, so the surface cannot wander along the axis as well as around it.
The tolerance zone
The tolerance is the full width of the wobble, in millimeters. Circular Runout applies that width to each circular element on its own. Total Runout applies one width to the entire surface.Workflow
1
Select a runout control
Choose Circular Runout or Total Runout from the Runout group in the Toolbar.
2
Pick the surface
Click the surface to control. Eligible features highlight on hover.
3
Select the datum axis
Pick the axis the part turns about. Properties and Tolerance stay locked until the surface and its datum are picked.
4
Set tolerance and submit
Tolerance is optional: add it with +. See How every check works. Submit to add the control to the feature set. Drag the leader to place the label.